Showing posts with label Our Humanities Curriculum. Show all posts
Showing posts with label Our Humanities Curriculum. Show all posts

Friday, August 19, 2011

Great computer games - Ayiti: The Cost of Life



Not an incredibly intricate or information heavy game designed by the Global Kids Playing 4 Keeps Program right here in Brooklyn. The strength of the game is that it introduces children to the horrible situation in Haiti and very simply drives home the message that in some unfortunate circumstances, hard work and education are sadly not enough. Some people are in situations where help is direly needed and - for at least a while, until they can get back on their feet - international help and attention is the only way to return a family to normalcy.

Play Ayiti here and let me know what you think!



"The reality for most people living in Haiti (especially true after the earthquake) is that it is extremely hard to survive in Haiti. I don't think they want to be completely fatalistic, but this is teaching a very important message; hard work does not automatically translate into success in Haiti. My students clearly learned this from the game." Educator Cliff Lee on Educators Using Ayiti

Tuesday, June 21, 2011

World Peace - Our Humanities curriculum

Just discovered this idea worth spreading from great friend and Ixtatan foundation director Beth Neville.  Super Teacher John Hunter in Virginia has developed an application to the 'World Game' or World Peace Game that allows kids to take control of four completely distinct fictional nations as well as international institutions that broker deals between them.  In true Montessori style, he turned the reins of his 4th grade classroom over to the kids and was rightfully blown away by the results.  In the game, students must bring peace and welfare to the world by solving 50 interwoven, real and complex issues.  Global warming, extreme poverty, child soldiers, disease outbreak, you name it, they're solving it.  His TED talk is definitely worth a listen.  You can tell by the passion in his voice that on top of being an innovator and entrepreneur John is a fantastic teacher.  

Now the World Game idea itself was developed 50 years ago by Buckminster Fuller in 1961.  He writes in the preamble to his Planning Document:


All those who have attained high scholarly capability assure us that real education is self-education. They also say that this self-disciplining is most often inspired by great teachers who make it seem apparent that it will be excitingly worthwhile to take the trouble to bring one self to apprehend and then comprehend variously pertinent data, phenomena and derived principles. The intimate manuscript records of many great self-educated individuals show that they discern intuitively when and what it is that they want to learn.

The truth is that 4th grade kids could probably solve a lot more problems than traditional schools usually give them credit for.  We are definitely playing the World Peace game in our Upper Elementary classroom next year.

A movie has also been made about the John and the game.

Tuesday, May 10, 2011

Great computer games - iCivics

Middle School students love to play computer games
+ we love it when they learn enthusiastically about government and civic responsibility
= playing icivics.org.

Playing good games is an incredible way to learn.  Great games are leveled, sequenced, users can control their learning and they can usually play at their own pace.  The score part is somewhat disagreeable but on the whole they can be amazing learning experiences.

Check out iCivics and their Democracy Lab as you plan your study of American Government and civic responsibility! They have really engaging games that both explain the three branches of American Government and show young users how they can participate in their communities. 

More game recommendations to follow...

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